The Wii ( WEE ) is a home video game console released by Nintendo on November 19, 2006. As the seventh-generation console, the Wii competed with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo stated that its console targets a wider demographic than the other two. Until the first quarter of 2012, the Wii led this generation of PlayStation 3 and Xbox 360 in worldwide sales, with over 101 million units sold; in December 2009, the console broke the record sales for a month in the United States.
Wii introduced the Wii Remote controller, which can be used as a handheld pointing device and that detects movement in three dimensions. Another feature of the WiiConnect24 console is now dead, allowing it to receive messages and updates over the Internet while in idle mode. Like other seventh generation consoles, it has a game download service, called "Virtual Console," which features games emulated from the previous system.
This worked out GameCube, and the original model is fully backwards compatible with all GameCube games and most of the accessories. Nintendo first talked about the console at the 2004 E3 press conference and then launched it on E3 2005. Nintendo CEO Satoru Iwata revealed prototypes of controllers at the Tokyo Game Show September 2005. At E3 2006, the console won the first of several awards. On December 8, 2006, it has completed its launch in four major markets.
In late 2011, Nintendo released a re-model, "Wii Family Edition", which lacks Nintendo GameCube compatibility; this model is not released in Japan. The Wii Mini, Nintendo's first major console design since the compact SNES, replaces the standard Wii model and was first released in Canada on December 7, 2012. The Wii Mini can only play Wii optical discs, as it removes GameCube compatibility and all networking capabilities; this model is not released in Japan, Australia, or New Zealand. The Wii Substitute, Wii U, was released on November 18, 2012. On October 20, 2013, Nintendo confirmed it has discontinued Wii production in Japan and Europe.
Video Wii
Histori
The console was conceived in 2001, as Nintendo GameCube was first released. According to an interview with Nintendo's game designer, Shigeru Miyamoto, the concept involves focusing on a new form of player interaction. "The consensus is that power is not everything to a console, too many powerful consoles can not live side by side, it's like having only a ferocious dinosaur, they may fight and accelerate their own extinction."
In 2003, the engineers and game designers were united to develop the concept further. In 2005 a controller interface was formed, but the public show at Electronic Entertainment Expo (E3) that year was canceled. Miyamoto stated that the company "has some troubleshooting to do, so we decided not to disclose the controller and instead we only show the console." Nintendo President Satoru Iwata then launched and demonstrated the Wii Remote on the September Tokyo Game Show.
The Nintendo DS is said to have influenced the Wii design. Designer Ken'ichiro Ashida noted, "We have DS in our minds as we work on the Wii We are thinking of copying the DS touch panel interface and even coming with prototypes." The idea was eventually rejected because of the idea that two gaming systems would be identical. Miyamoto also stated, "[...] if the DS has failed, we may have brought the Wii back to the drawing board." In June 2011 Nintendo launched its successor prototype to the Wii, known as Wii U.
Name
The console was known under the code name "Revolution" until April 27, 2006, just before E3.
The Nintendo spelling of "Wii" (with two lower case "i" characters) is meant to resemble two people standing side by side (representing the players gathered together) and to represent the Wii Remote and Nunchuk. One of the reasons companies give this name option is because the announcement is:
Some video game developers and members of the press have stated that they prefer "Revolution" rather than "Wii".
Vice President of Corporate Affairs Nintendo of America Perrin Kaplan defended the "Wii" option over the "Revolution" and responded to the criticism of the name, stating "Live with it, sleep with it, eat with it, move along with it and hopefully they'll arrive in the same place. "President Nintendo of America Reggie Fils-Aime acknowledged the initial reaction and further explained the change:
Nintendo has stated that the official plural is the "Wii system" or "Wii console." The Nintendo Style Guide refers to the console as "just Wii, not Nintendo Wii", making it the first home console Nintendo has been marketed outside Japan without the company name in its trademark. The Wii substitute, Wii U, is also marketed without Nintendo in its name, although its successor, Nintendo Switch, brings back the name of Nintendo in marketing.
Launch
On September 14, 2006 Nintendo announced the release of information for Japan, North and South America, Oceania, Asia and Europe including the date, price, and projected unit distribution figures. It has been announced that most shipments of 2006 will be allocated to America, and 33 titles will be available at launch. The Wii was launched in the United States on November 19, 2006 for $ 249.99, and then launched in the UK on December 8, 2006 for Ã, à £ 179. The United Kingdom underwent a widespread shortage of Wii units in many High-Street and online stores, and can not meet all pre-orders at launch. Wii was launched in South Korea on April 26, 2008 and Taiwan on July 12, 2008.
Maps Wii
Software library
Retail copies of the games are provided on a DVD-type Wii optical disk, which is packed in a storage box with instructions. In Europe, the box has a triangle on the bottom corner of the side of the paper sleeve insert. The triangle is color-coded to identify the region to which the title aims and which of the included manual languages ââare included. The console supports regional locking (software purchased in a region can only be played on the region's hardware).
New games in the Nintendo flagship franchise (including The Legend of Zelda , Super Mario , Pokémon ©, , and Metroid >) has been released, in addition to many original titles and games developed by third parties. Nintendo has received third party support from companies such as Ubisoft, Sega, Square Enix, Activision Blizzard, Electronic Arts and Capcom, with more games being developed for Wii than PlayStation 3 or Xbox 360. Nintendo has also launched New Play Controls! line, an enhanced GameCube game option for Wii featuring updated controls.
The Virtual Console service allows Wii owners to play games originally released for Nintendo Entertainment System, Nintendo Super Entertainment System, Nintendo 64, Sega Genesis/Mega Drive and Sega Mark III/Sega Master System, NEC TurboGrafx-16/PC Engine, SNK's Neo Console Geo, Commodore 64, and arcade games. Virtual Console games are distributed over broadband Internet via the Wii Shop Channel, and stored to the Wii internal flash memory or to a removable SD card. Once downloaded, the Virtual Console game can be accessed from the Wii Menu (as an individual channel) or from the SD card via the SD Card Menu. There is also a Wii homebrew community, dedicated to creating and playing content that is not supported by Nintendo.
Unity game development packages can be used to create official Wii games; However, developers must be authorized by Nintendo to develop games for the console. Games must also be accepted by Nintendo for sale.
919.07 million Wii games have been sold worldwide on September 30, 2017, and 104 titles have exceeded million units in March 2011. The most successful game ( Wii Sports , which comes with consoles in most areas ) sold 82.83 million copies worldwide in September 2017, surpassing Super Mario Bros. as the best-selling game of all time. The best-selling game, Mario Kart Wii , has sold 37.02 million units.
Launch title
Twenty-one games were announced for launch day in North and South America, with the other twelve announced for release later in 2006. Wii Sports is included with console bundles in all regions except Japan and South Korea. Unlike the $ 60 price quoted for many seventh generation games in the US, the Wii title costs (at most) $ 50 at major US retail stores.
Lock:
- NA North America, including Central and South America
- EU Europe
- JP Japan
- AUS Australasia
Metroid Prime 3: Corruption was promoted as the launch title, but its release was finally postponed until August 27, 2007 in North America. Satoru Iwata also initially hopes for Super Smash Bros. Brawl will be released at launch.
Demographics
Nintendo hopes to target a wider demographic with its console compared to others in the seventh generation. At the press conference for the upcoming Nintendo DS game Dragon Quest IX: Sentinel Starry Skies in December 2006, Satoru Iwata insisted "We are not thinking about fighting Sony, but about how many people we can play. what we think about most is not a portable system, a console, and so on, but we want to get people to play games. "This is reflected in the Nintendo TV commercial series in North America (directed by Academy Award winner Stephen Gaghan) and Internet advertising. The ad slogan is "Wii wants to play" and "Experience a new way to play "; advertising began on November 15, 2006, and has a total budget of more than US $ 200 million for the year. The production is Nintendo's first broad-based advertising strategy and includes a two-minute video clip that shows a wide range of people who enjoy Wii systems: urban dwellers, ranchers, grandparents and parents with their children. The music in the ad comes from the song "Kodo (Inside the Sun Remix)" by Yoshida Brothers. Marketing campaigns are successful; a pensioner as old as 103 reported to play Wii in the UK. A report by the British newspaper The People also states that Queen Elizabeth II of the United Kingdom has been using the console.
Hardware
Wii is the smallest Nintendo home console at the time (the smallest currently is the Nintendo Switch home portable hybrid console, when in portable mode); measuring a width of 44 mm (1.73 inches), a height of 157 mm (6.18 inches), and a depth of 215.4 mm (8.48 inches) in a vertical orientation, slightly larger than three DVD boxes stacked together. The included holder measures 55.4 mm (2.18 inches), height 44 mm (1.73 inches) and 225.6 mm (8.88 inches). The system weighs 1.2 kg (2.7 pounds), making it the lightest of the three major seventh generation consoles. The Wii can stand horizontally or vertically. The prefix for the system numbering scheme and its parts and accessories is "RVL-" for the code name, "Revolution".
The front of the console is equipped with an illuminated optical drive slot-loading media that only accepts 12 cm Wii Optical Disc and 8Ã, à ° C Nintendo GameCube Game Discs. (Units sold in South Korea and subsequent revisions do not support GameCube disks.) The blue lights on the disk slot light up briefly when the console is turned on, and pulses when new data is received via WiiConnect24. After the update (including System Menu 3.0), the disk-slot light will be active whenever a Wii disk is inserted or removed. When there is no WiiConnect24 information, the lights remain off. The disk-slot light remains off during game play or when using other features. Two USB ports are behind it. An SD card slot is located behind the cover on the front of the console.
Wii launch packages include consoles; stand to allow the console to be placed vertically; clear round stabilizer for main stands; a Wii Remote; Nunchuk attachments; a Bar Sensor; removable booth for the bar; external power adapter; two AA batteries; composite AV cable with RCA connector; SCART adapter in European countries (component video and other cable types available separately); operating documentation and (in Europe and America) copies of the Wii Sports game.
The Wii disk reader does not play DVD-Video, DVD-Audio or Compact Disc. Announcement in 2006 stated that the new version of Wii (which is capable of playing DVD-Video) will be released in 2007; However, Nintendo delayed its release to focus on meeting the demand for the original console. Nintendo's preliminary announcement states that "requires more than a firmware upgrade" to be implemented, and the capabilities can not be available as an upgrade option for existing Wii. Despite this statement, third parties have used Wii homebrew to add DVD playback to an unmodified Wii unit. The Wii can also be hacked to allow the owner to use the console for unwanted activity by the manufacturer. Some modchip brands are available for Wii.
Although Nintendo shows the console and Wii Remote are white, black, silver, lime and red before being released, it is available only in white for the first two and a half years of sales. The black console is available in Japan in August 2009, in Europe in November 2009 and in North America on May 9, 2010. The red Wii system package is available in Japan on November 11, 2010, commemorating the 25th anniversary of Super Mario Bros.. The English version of the limited edition Wii is released October 29, 2010, loaded with the original game Donkey Kong . It also features Wii Remote Plus, a new version of the controller with integrated Wii Motion Plus technology. The red Wii package was released in North America on November 7, 2010 with New Super Mario Bros. Wii and Wii Remote Plus.
On July 11, 2007, Nintendo launched the Wii Balance Board at E3 2007 with Wii Fit . This is a wireless balance board accessory for the Wii, with multiple pressure sensors used to measure the center of user balance. Namco Bandai produces a mat controller (a simpler, less sophisticated competitor for the balance board).
Wii Remote
The Wii Remote is the main controller for the console. It uses a combination of built-in accelerometers and infrared detection to feel its position in 3D space when pointing to LEDs in the Sensor Bar. This design allows the user to control the game with physical movement as well as pressing the button. The controller connects to the console using Bluetooth with an approximate 30 feet (9.1 m) range, and internal rumble and speaker features. Wrist strap straps can be used to prevent players from accidentally dropping (or throwing) the Wii Remote. Nintendo has since offered a more powerful rope and Wii Remote Jacket to provide extra grip and protection.
Accessories can be connected to the Wii Remote via a proprietary port on the base of the controller, such as bundled Nunchuk - a handheld unit with accelerometer, analog stick, and two trigger buttons. The expansion accessory known as Wii MotionPlus adds an existing Wii Remote Sensor with a gyroscope to allow for smoother motion detection; the MotionPlus function is then incorporated into a revision controller known as Wii Remote Plus. At E3 2009, Nintendo also presents an accessory "Vitality Sensor" that can be used to measure the pulse of players. In Q & amp; A 2013, Satoru Iwata revealed that the Vitality Sensor has been suspended, because internal testing found that the device does not work with all users, and the use case is too narrow.
Memory storage
The Wii console contains 512 megabytes of internal flash memory, and features an SD card slot for external storage. SD cards can be used to upload photos and back up saved game data and download games Virtual Console and WiiWare. To use the SD slot to transfer game storage, an update must be installed. Installation can be started from the Wii option menu via an Internet connection, or by inserting a game disc that contains updates. Virtual Console data can not be restored to any system except the original unit. SD cards can also be used to create special in-game music from stored MP3 files (such as those first shown in Excite Truck) and music for slide-show feature from Photo Channel. Version 1.1 of the Deleted Photo Channels MP3 playback supports AAC support.
At the Fall Fall Press Conference in October 2008, Satoru Iwata announced that Wii owners will have the option to download WiiWare content and Virtual Console directly to the SD card. This option will offer an alternative to "overcoming insufficient memory console storage". The announcement states that it will be available in Japan in spring 2009; Nintendo made the update available on March 25th. In addition to previously announced features, it lets players load Virtual console and WiiWare games right from the SD card. The update allows the use of SDHC cards, increasing the limit on SD card size from 2 GB to 32 GB.
Specifications
Nintendo has released some technical details about the Wii system, but some key facts have been leaked through the press. Although none of these reports has been officially confirmed, they generally indicate that the console is an extension (or progress) of the Nintendo GameCube architecture. In particular, the analysis reported that the Wii is approximately 1.5 to 2 times stronger than its predecessor. Based on the specs, the Wii has been called the most powerful of the major home consoles of its generation.
Technical issues
The first Wii system software update (via WiiConnect24) caused a small number of launch units to become completely unusable. This forces users to send their units to Nintendo for repairs (if they want to store their stored data) or exchange it for a free replacement.
With the release of dual-layer Wii Optical Discs, Nintendo of America claims that some Wii systems may have trouble reading high-density software (due to contaminated laser lenses). Nintendo offers retail lens cleaning tools and free console repairs for owners who experience this problem.
The Wii Remote can lose track of a customized Wii system, which requires it to be reset and resync. The Nintendo support website provides instructions for this process and solves related problems.
Legal issues
While the Wii Remote has attracted a number of patent infringement lawsuits, Wii consoles and other accessories are also the focus of lawsuits.
A Texas-based company (Lonestar Inventions) sued Nintendo, claiming that the company copied one of Lonestar's patented capacitor designs and used it on the Wii console. The two companies agreed to reject all claims in July 2009, in addition to the settlement made between Lonestar and AMD, which provided Nintendo's microprocessor technology; whether Lonestar-Nintendo's dismissal including non-court settlement requirements is unclear.
Anascape Ltd, a Texas-based company, filed a lawsuit against Nintendo for patent infringement on vibration feedback used by Nintendo controllers. The verdict in July 2008 prohibited Nintendo selling Classic Controllers in the United States, apart from GameCube and Wavebird controllers. After an appeal to the US Court of Appeals for the Federal Circuit, on April 22, 2010 the Federal Circuit Court decided to support Nintendo.
In 2013, iLife Technologies filed a lawsuit in the Dallas jury against Nintendo, alleging that the Wii violated the motion sensing technology used by the company to detect when parents fell and to monitor the baby for Sudden Infant Death Syndrome and seek $ 144 million dollars in damage as well as prevent Nintendo uses motion sensing technology. The court ruled in favor of iLife Technologies in August 2017 and Nintendo was forced to pay $ 10 million in damages, but was still allowed to use motion sensing technology. Nintendo sought to appeal the lawsuit, but the appeal was upheld in December 2017.
Features
This console has a number of internal features available from both hardware and firmware components. Hardware allows to be extended (via expansion port), while firmware (and some software) can receive periodic updates via WiiConnect24 service.
Wii Menu
The Wii Menu interface is designed to mimic a television channel. Separate channels are displayed graphically in the box, and navigated using the capabilities of the Wii Remote pointer. Except for the Disc Channel, it is possible to change the settings by pressing the A and B keys to the "capture" channel and move them. There are six main channels: Disk Channels, Mii Channels, Photo Channels, Wii Store Channels, Channel Forecasts, and News Channels. The latter two were initially unavailable at launch, but were later enabled in the update. Wii Internet Video Channels are installed on consoles produced after September 2008. Additional channels are available for download from the Wii Shop Channel via WiiWare, and come up with every title of the Virtual Console; this includes Everyone's Votes Channel, Internet Channels, Check out the Mii Out Channel and Nintendo Channels. On October 18, 2010, Wii owners can download Netflix Channel from the Wii Shop Channel.
Backwards compatibility
Wii console with original design compatible with all Nintendo GameCube software, Nintendo GameCube Memory Card and controllers. Software compatibility is achieved with the ability of slot-loading drives to receive Nintendo GameCube Game Discs. However, the redesigned "Family Edition" Wi-Fi and Wii Mini are backward compatible.
The Wii console that runs the GameCube disk is limited to the GameCube functionality, and the GameCube controller is required to play GameCube titles. Nintendo GameCube Memory Cards are also required to save the game's progress and content, since the Wii's internal flash memory will not store GameCube games. Also, backward compatibility is limited in some areas. For example, the online and LAN-enabled feature for Nintendo GameCube titles is not available on the Wii, since the console does not have a serial port for Nintendo GameCube Broadband Adapter and Modem Adapter.
Nintendo DS Connectivity
The Wii system supports wireless connectivity with Nintendo DS without additional accessories. This connectivity allows players to use the Nintendo DS microphone and touch screen as input for Wii games. The first game that uses Nintendo DS-Wii connectivity is Pokémon © mon Battle Revolution . Players with Pokémon game of Pokémon or Nintendo DS can battle using the Nintendo DS as a controller. Final Fantasy Crystal Chronicles: Echoes of Time, released on Nintendo DS and Wii, features connectivity in which both games can advance simultaneously. Nintendo later released the Nintendo Channel, which allows Wii owners to download game demos or additional data to their Nintendo DS in a process similar to DS Download Station. The console is also able to expand the Nintendo DS game.
Online connectivity
The Wii Console connects to the Internet via built-in 802.11b/g Wi-Fi or via a USB-to-Ethernet adapter; one method allows players to access the Nintendo Wi-Fi Connection service. This service has several features for the console, including the Virtual Console, WiiConnect24, Internet Channels, Predicted Channels, Everybody's Votes Channel, News Channels, and Check Out Mii Channels. Wii can also communicate (and connect) with other Wii systems via self-generated wireless LAN, allowing local multi-gaming wireless on different television sets. Battalion Wars 2 first showed this feature for a non-split multi-screen display between two (or more) televisions.
On April 9, 2008, the BBC announced that an online BBC iPlayer will be available on the Wii via an Internet Channel browser; however, some users have difficulty with this service. On November 18, 2009, the BBC iPlayer on Wii was relaunched as the BBC iPlayer Channel, a free download of the Wii Shop Channel; However, this service is only available to people in the UK. On December 26, 2008, Nintendo announced a new video channel for the Wii. On October 18, 2010, American and Canadian Wii owners can watch Netflix live on the channel (no disk required).
Parental control
This console displays parental controls, which can be used to ban younger users from playing games with content that is not appropriate for their age level. When someone tries to play a Wii game or Virtual Console, he reads the content rating encoded in game data; if this rank is greater than the system-defined age level, the game will not be loaded without a password. Parental controls can also restrict Internet access, which blocks Internet Channels and system update features. Because the console is limited to the Nintendo GameCube functionality when playing Game Discube Game, GameCube software is unaffected by the Wii parent settings setting.
European units mainly use the PEGI rating system, while North American units use the ESRB rating system. The Wii supports many country assessment systems, including CERO in Japan, USK in Germany, PEGI and BBFC in the UK, ACB in Australia and OFLC in New Zealand. Homebrew developers have re-engineered the functionality Nintendo used to recover lost parental control passwords, creating simple scripts for obtaining parental control codes.
Reception
Wii has received generally positive reviews. The system was well received after its exhibition at E3 2006. At the event, the Nintendo console won the Game Critique Award for Best of Show and Best Hardware. In the December 2006 edition of Popular Science , the console was named Grand Prize Winner in home entertainment. Video Games Award Spike TV cites Wii's breakthrough technology. GameSpot chose the console as having the best hardware in the "Best and Worst 2006" awards. The system is also selected as one of the 20 Most Innovative Products of the Year. The console received the Golden Joystick for Innovation in 2007 at the Golden Joystick Awards. In the Engineering & amp; Technology for the Creation and Implementation of Video Games and Platforms, Nintendo was awarded an Emmy Award for Game Controller Innovation by the National Academy of Television Arts and Sciences. In 2009, IGN named the Wii as the 10th largest console of all time (from 25).
The success of the Wii surprised the third-party developers, causing an apology for the quality of their initial game. In an interview with German news magazine Der Spiegel, Ubisoft Yves Guillemot and Alain Corre acknowledged that they made a mistake by issuing their launch title, promising to take the future project more seriously. Take-Two Interactive, which released several games for Nintendo GameCube, changed its stance against Nintendo by putting a higher priority on the Wii.
At the same time, criticism of the Wii Remote and Wii hardware specifications has emerged. Former GameSpot editor and Giantbomb.com founder Jeff Gerstmann stated that the controller speaker produces low-quality sound, while President Factor 5 Julian Eggebrecht criticized hardware audio as the standard for his generation console. UK based Free Radical developers claim that Wii hardware does not have the power necessary to run software that is scheduled for release on other seventh generation consoles. Wii online connectivity is also criticized; Matt Casamassina of IGN compares it to the "unintuitive" service provided for the Nintendo DS.
The game designer and The Sims creator Will Wright shared his thoughts on Wii in the context of today's console generation: "The only next gen system I've seen is the Wii - PS3 and Xbox 360 feel like a better version from the latter, but pretty much the same game with a gradual increase, but the Wii feels like a big jump - not because the graphics are stronger, but that touches a completely different demographic. "
Wii looks more physically demanding than other game consoles. Some Wii players have experienced the shape of the tennis elbow, known as "Wiiitis". A study published in the British Medical Journal states that Wii players use more energy than they do with playing computer games that do not move much. While this increase in energy may be beneficial for weight management, it is not an adequate substitute for regular exercise. A case study published in the American Physical Therapy Association, Physical Therapy, focuses on the use of Wii for rehabilitation in a teenager with cerebral palsy. This is believed to be the first published study to show the physical therapeutic benefits of using a gaming system. The researchers say the system complements traditional techniques through the use of simultaneous game rehabilitation efforts. In May 2010 the American Heart Association (AHA) supports the Wii to encourage inactive people to take the first step toward fitness. The AHA heart icon includes the console and two of the more active games, Wii Fit Plus and Wii Sports Resort.
In 2008, two years after the release of the Wii, Nintendo acknowledged some limitations and challenges with the system (such as the perception that the system caters primarily to "regular" viewers and is not popular among "core" gamers). Game designer Shigeru Miyamoto acknowledged that the lack of support for Wii's high definition video output and limited network infrastructure also contributed to systems considered separate from rival systems, Xbox 360 and PlayStation 3.
An executive for Frontline Studios stated that major publishers are cautious about releasing exclusive titles for the Wii, because of the perception that third-party companies are not strongly supported by consumers. In his blog, the editor of 1UP.com, Jeremy Parish stated that Nintendo was his biggest disappointment in 2007. Commenting on his lack of quality third-party support, he stated that "the Wii landscape is bleak, worse than in N64, worse than the GameCube... the third party content generated is very cheap garbage. " The Globe and Mail and Forbes notes that the Wii has some successful third-party titles compared to its competitors (because, in part, for weaker hardware). Third-party developers often skip Wii instead of creating games for all three consoles simultaneously ("blockbuster like the Call of Duty franchise never appears on Nintendo hardware or is displayed in castrated form"). Forbes observes that from the most successful game of 2011 ( The Elder Scrolls V: Skyrim, Mass Effect 3, Portal 2, LA Noire, Battlefield 3, Call of Duty: Modern Warfare 3 i>), though all released for PC, Xbox 360, and PlayStation 3, only Modern Warfare 3 received the Wii version which is also the most positively received port. The lack of third-party games can be aggravated in the future, as Nintendo faces "the dilemma of falling out of sync with its competitors in the console cycle"; Microsoft and Sony will design their consoles to be more powerful than the Wii U. A strong third-party title is seen as a key sign of game console health.
The Globe and Mail , in suggesting why Nintendo posted a record $ 926 million loss for the first six months of fiscal 2011-2012, blamed the Wii design for "picat". The Wii initially enjoyed phenomenal success because of its cheap price (due to its less sophisticated nature than its competitors) and introduced "gimmick gaming". However, this approach means that Wii hardware soon becomes obsolete and can not last long (in contrast to more advanced competitors such as Xbox 360 and PlayStation 3, which are expected to continue running well in 2012-2013) "as the user's desire and surrounding technology evolve "in the future. Furthermore, price cuts and the introduction of motion sensor controllers for the Xbox 360 and PS3 negate the advantages that the Wii once held. The Globe suggests that there are other reasons for Nintendo's poor financial performance, including a strong yen and warm welcome to the Nintendo 3DS handheld because mobile games are becoming popular on smartphones and tablets (like the iPad).
Sales
On March 31, 2016, the Wii has sold 101.63 million consoles worldwide.
Since its launch, monthly console sales figures are generally higher than its competitors worldwide. According to the NPD Group, Wii sold more units in the United States than the Xbox 360 and PlayStation 3 combined in the first half of 2007. The lead is even bigger in the Japanese market, where it currently leads in total sales (having more sales of both consoles by factor 2: 1 to 6: 1 almost every week since its launch until November 2007). In Australia the Wii broke the record set by the Xbox 360 and became the best-selling game console in Australian history, selling 32,901 units in the first four days of the console release. It also broke the Australia 360 record for the fastest amount of time to sell 100,000 units, reaching the milestone in six months and two weeks.
On September 12, 2007, the Financial Times reported that the Wii has surpassed the Xbox 360 (released a year earlier) and has been the market leader in home console sales for the current generation, based on sales figures from Enterbrain, NPD Group, and GfK. This is the first time the Nintendo console leads the generation in sales since the Super Nintendo Entertainment System.
On July 11, 2007, Nintendo warned that the Wii will remain in short supply throughout the calendar year. In December, Reggie Fils-AimÃÆ'à © revealed that Nintendo produces about 1.8 million Wii consoles every month. Some stores in the UK still had console deficiencies in March 2007, demand still exceeded supply in the United States in June 2007, and the console was "sold out almost as fast as reaching retail shelves" in Canada in April 2008. In October 2008 Nintendo announced that between months October and December The Wii will have North American inventories that increase significantly from 2007 levels, while producing 2.4 million Wii units per month worldwide (compared to 1.6 million per month in 2007).
In the United States the Wii sold 10.9 million units on July 1, 2008, making it a leader in the sales of home-based home consoles today according to the NPD Group (and beyond the Xbox 360).
In Japan, the Wii exceeded the number of GameCube units sold in January 2008; sold 7,526,821 units in December 2008, according to Enterbrain. According to the NPD Group, the Wii surpassed the Xbox 360 to become Canada's bestselling "generation" best-selling home console (with 813,000 units sold on April 1, 2008), and was the best-selling home console for 13 of the previous 17 months. According to NPD Group, Wii has sold a total of 1,060,000 units in Canada in August 2008, making it the first generation home console currently outstripping the million units in the country. In the United Kingdom the Wii leads in sales of home-based home consoles today with 4.9 million units sold as of January 3, 2009, according to GfK Chart-Track. On March 25, 2009 at the Game Developers Conference, Satoru Iwata said that Wii shipments worldwide have reached 50 million. According to GfK Australia, Wii has sold more than 500,000 units in Australia within 84 weeks of its release, beating the PlayStation 2 and DS as the fastest system to accumulate 500,000 sales in the country.
While Microsoft and Sony have experienced losses producing their consoles in the hope of making long-term profits on software sales, Nintendo is reported to have optimized production costs to earn significant profit margins with every Wii unit sold. On September 17, 2007, the Financial Times reported that direct earnings per Wii sold could vary from $ 13 in Japan to $ 49 in the US and $ 79 in Europe. On December 2, 2008, Forbes reported that Nintendo made a $ 6 operating profit per Wii unit sold.
On September 23, 2009, Nintendo announced the first price drop for the console. Nintendo sold more than three million Wii consoles in the US in December 2009 (setting a regional record for the month and ending nine months of declining sales), due to rebates and software releases such as New Super Mario Bros. Wii On January 31, 2010, the Wii became the best-selling home video-game console manufactured by Nintendo, with sales of more than 67 million units (more than the Nintendo Entertainment System). Nintendo reported that on Black Friday 2011 over 500,000 Wii consoles sold out, making it Black Friday the most successful in the company's history.
Other models
Family Edition
The Wii Family Edition variant is identical to the original model, but is designed to sit horizontally (the vertical leg still exists; however, the front label is rotated and the stand is no longer included) and removes the GameCube controller and the memory card port, under the top cover still has GameCube controller and port memory card hole with no port and no slot. For this reason, Family Edition variants are not compatible with GameCube games and accessories. The console was announced on August 17, 2011 and was released in Europe and North America in October 2011. The Wii Family Edition is made available in Europe, bundled with Wii Remote Plus, Wii Party and Wii Sports . The blue Wii Family Edition was launched to coincide with Black Friday and the release of Mario & amp; Sonic at the London Olympics 2012 on November 18, 2011 and the black Wii Family Edition (bundled with New Super Mario Bros. Wii and official soundtrack CD Super Mario Galaxy ) released on October 23, 2011. At the end of 2012 Nintendo released a black edition version of North America, including Wii Sports and Wii Sports Resort games on one disc instead of the Super Mario Bros. Game. New Wii and Super Mario Galaxy soundtrack .
Wii Mini
The Wii Mini (styled as Wii mini ) is a smaller, redesigned Wii with a disk drive loaded up. It was announced on November 27, 2012 and released on December 7, 2012 in Canada with MSRP of $ 99.99. The system was later released in Europe on March 22, 2013, and in the United States on November 17, 2013. It was not released in Japan, Australia or New Zealand. This console does not have YP B P R (component video/D-Terminal), S-Video, RGB SCART output, GameCube compatibility, online connectivity, SD card slot, and Wi Support -Fi, and only has one USB port unlike the previous two models. The initial release removes the game package, but the Mario Kart Wii is included at no additional cost starting on September 18, 2013 in Canada and from launch in the United States. Nintendo uses this console and the Nintendo Selects game series to promote inexpensive games. The Wii Mini is styled in matte black with red borders, and includes Wii Remote Plus red and Nunchuk. Composite video/audio cable, cable sensor bar and power adapter are also included.
Successor
Nintendo announced Wii's successor, Wii U, at Electronic Entertainment Expo 2011. Wii U has an embedded touch screen controller and 1080p high-definition output; it's fully backwards compatible with Wii games and peripherals for the Wii. The Wii Remote, Nunchuk controller and balance board are compatible with Wii U games that include support for them. Wii U was released on November 18, 2012 in North America, November 30, 2012 in Europe and Australia, and December 8, 2012 in Japan. Wii U discontinued in January 2018.
References
External links
- Wii-related media on Wikimedia Commons
- The global and public Wii websites
Source of the article : Wikipedia